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  1. 5 points
    Trindine

    Serpent's Ire Guide

    Serpent's Ire Written by Trindine Images by Trindine, Mealla Fallas, and Phil Hunter In the far east of Vabbi, Forgotten zealots lurk in the Brand... It is up to you to draw them out and end their threat. The Serpent's Ire meta spawns every 90 minutes in the eastern section of the Domain of Vabbi. There are three phases to this event, with the second phase being most demanding on the group for defiance bar management and DPS. Phase 1 takes place across the Brand and consists of luring out and defeating five zealots. The remaining two phases are centred around the Ruins of the Mirror of Lyss Point of Interest. The zealots will attempt to channel an explosion, and killing them leads to the final Forgotten boss with his pet hydra. - Table of Contents - Setting up Phase 1: Zealot hunt Phase 2: The great CC test Phase 3: Boss and his pet Tips and Recommendations Setting up Event area and waypoint. The waypoint for this event is Market Ruins Waypoint, in the centre of the Brand. Players will require a skimmer mount to survive in the open due to the lightning effect of the area. Going down in this area without the protection of a djinn barrier or cover from above will cause instant death. New characters can most easily access the event using the teleport on the Spearmarshal's Plea item, or entering from the Windswept Haven guild hall. The event can be done comfortably with approximately one squad of 50. Players are split into 5 groups (4 groups of five focused on CC, and 1 zerg) before the event starts, and have the five spawns of the zealots marked for Phase 2. One will be found at each corner of the court, and one at the Point of Interest. Area for phases 2 and 3 with zealot spawns marked. Phase 1: Zealot hunt To start, players must spread out and kill veteran or higher ranked Branded creatures in order to fill the orange bar. For each 20% that the bar is filled, one zealot will spawn somewhere in the Brand. The zealots' locations will not be revealed until someone has attacked it to start its event, which will place it on the map for all players in the area. Zealots are identified by their champion rank and bright magenta glow, and once engaged will have two random ley energy effects like the bounty targets found in Path of Fire. Often, a djinn will be near the zealot spawn and will move its protective shield close to the zealot to help with the fight. There is an 8 minute limit to defeat a zealot after it is revealed, and a 30 minute timer on the overall phase. Players should try to spread out between hunting Branded, finding zealots, and fighting revealed zealots, until all five have been defeated. Example of an unrevealed zealot, and one in combat displaying bounty-style abilities. Once the zealots have been dealt with, a timer will count down to the next phase. Players should use this time to move to their assigned spots and prepare their builds for CC and damage. Phase 2: The great CC test From this point onward, the djinn will protect all players in the courtyard from Branded lightning, so it is safe to walk around. The five zealots will spawn in their fixed locations and begin channelling an explosion, which has an orange bar on the side ticking down as they progress. If this bar is depleted, all players in the area are instantly downed, and the event ends. For each zealot that is channelling the spell, all zealots that are alive will gain one stack of Defensive Veil, which reduces their damage taken by 33%. This can only be removed by breaking their defiance bars, which interrupts their casting and allows some damage for a brief period, after which the bar returns and must be broken again. As there are 5 zealots to start, at least 3 of them must be broken simultaneously in order for any significant damage to be done. The strategy is to form 5 groups: 1 large zerg and 4 small CC groups. Each group should use a combination of soft CCs (which do damage over time to the defiance bar) and hard CCs (which do direct defiance bar damage) to break all zealots as quickly and frequently as possible. The zerg will focus DPS on one zealot at a time, starting in the northwest corner and moving clockwise. As each zealot is killed, the CC group will join the zerg and move to the next one, as each zealot killed slows the progress of the explosion permanently. All 5 zealots must be finished off before the bar empties out to proceed to Phase 3. Phase 3: Boss and his pet Pek In the final fight, there is a timer of 20 minutes to defeat the Forgotten Ysshi Hessani and the hydra Pek Rakt Grag. Damage should be always be focused on Ysshi rather than Grag, as when the hydra is killed, as long as Ysshi is alive, it will be revived with 50% health. Ideally, a few players can lure the hydra away from the main group to reduce damage to both sides. However, if the bosses become stacked, it is not worth trying to hold off on Grag, because it is likely to die first from cleave and AoE damage in combination with Ysshi's mechanics. Every minute, Ysshi will switch between immunity to melee and immunity to ranged, indicated by a blue icon. Note that this is determined by the type of attack used, not the distance you attack from (so range type attacks at melee range will still be blocked). Ysshi has a defiance bar which can be broken throughout the fight for a short stun and damage bonus, although immunities still apply. The fight can be difficult to see due to the large number of players and effects in the area, and many of the enemy attacks will knock players down and away. Branded crystals send out patterns of fire, but are easily destroyed. Midway through the fight, some new attacks are added. Players standing in front of the hydra are at risk of the crystal breath, which gains the effect of miniaturizing anyone hit. This effect lasts for one minute but cannot be removed. It prevents reviving and mounting, and greatly reduces damage dealt. A bright beam connecting a player to Ysshi will warn players of a fear attack, which is avoided by turning the character's model away from the boss. Ysshi during his invulnerable "sparks" phase. Starting at 25%, Ysshi will go invulnerable for about a minute and begin spawning Branded Sparks from the far south of the courtyard. Players should break off from the main group and kill the sparks while others attempt to distract the hydra. For each spark that manages to reach Ysshi, he will gain a 2% damage boost. (Some sparks appear to spawn directly by the boss and are extremely hard to stop.) When Ysshi's Determined buff reaches 50 seconds left, he will quickly wind up and do an explosion strong enough to down players. This can be avoided by being mounted when it happens, or simply dodging. After the explosion, there is approximately a 50 second window to attack Ysshi before the next invulnerability phase. Breaking the defiance bar is helpful to increase damage and minimize the number of phases before the kill. Once Ysshi is dead, just attack Grag from behind until it's dead, and the rewards are yours! Be careful about the lightning that will begin striking again almost immediately. Tips and Recommendations Zealots can spawn very close to the edges of the Branded area, or on top of the cliff next to the northern vista. For more information on how defiance bars work, see this guide. Despite this being a Path of Fire event, many of the builds that use PoF specializations have relatively little CC. Alacrity is very useful to have in every group as it makes everyone's CCs recharge faster! The main sources of this are chronomancers and revenants. Recommended skills by specialization: Warrior: Bull's Charge (utility), Skull Crack (mace burst with highest adrenaline) Berserker: Wild Blow, Head Butt Guardian: Bane Signet, Sanctuary, Hammer 4 Dragonhunter: Dragon's Maw Revenant: Jade Winds (Shiro elite), Staff 5 Herald: Glint elite (double tap) Renegade: Shortbow 5, Darkrazor's Daring Engineer: Slick Shoes, Big Ol' Bomb, Overcharged Shot Holosmith: Prime Light Beam, Holoforge 5 Ranger: Rock Gazelle F2, Electric Wyvern F2, Black Moa F2, Shortbow 5, Storm Spirit (sacrifice) Soulbeast: Porcine F2 (such as warthog) Druid: Glyph of Equality (outside of Celestial), Glyph of the Tides, Lunar Impact (Celestial Avatar 3) Thief: Tripwire, Basilisk Venom, Tactical Strike (sword stealth skill) Daredevil: Fist Flurry (double tap), Hook Strike (staff stealth skill) Elementalist: Staff air 3, Offhand focus 5, Offhand dagger 5, Ice Bow 5, Tornado 3 Other specs do not help CC. Mesmer: Signet of Humility (in Continuum Split if possible), Offhand pistol 5, Signet of Domination Necro: Flesh golem's charge, warhorn 4 Reaper: Shroud 5 and 3 (double tap), greatsword 5 (pull) Scourge: Shade skill F4, torch 5
  2. 2 points
    Meggly

    So long and thanks for all the fishheads

    It's with a lot of sadness that I announce that I'm stepping down as CO of OCE and as a commander. I love TTS and will not be leaving it, but I have not been very well for the last few months and I am not giving you, the wonderful community what you need from me. So for now I'm stepping down and leaving you in the very capable hands of the others so I can focus on my health and getting myself better. I will still be around, I will still show up randomly, and who knows I may even be willing to lead every now and then with a few sound effects. But until the day comes when I can give you what you all need again, like a catmander tag, I'll be taking my place back in the community rather than in the leadership group. Before I let go of the responsibility though, let me give you one piece of advice: If you find yourself in game feeling lost , bored or in need of a bit of cheering up, I encourage you all to take yourself to the start of the waterfall inside the gate at Eastwatch in Auric Basin and find the point at which the water drags your character down the waterfall without you pressing any keys. As you do this, make sure you make the sound effect of a small excited child shouting out 'weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee' as you go down the waterslide. Preferably do this whilst on teamspeak with friends and them not knowing what the heck is going on. Bewarned it does come with the risk that you may giggle so much you can no longer breathe. But I promise you'll have fun! Thank you to my fellow commanders who have put up with me, and the community who is the reason we are all here. Meggly
  3. 2 points
    NexForce

    The Teq Squad Guild Missions

    The Teq Squad Guild Mission time change. It will now start at 6:00PM UTC starting on March 11th, 2018. For those that live in North America and does Daylight Saving, your local time doesn't change. It will still be 2:00pm EDT1:00pm CDT12:00pm MDT11:00am PDT
  4. 1 point
    Br Issy (morphearown) Khaleesi Ice (Shinta)
  5. 1 point
    Edit: I found my previous introduction post in the "General Chat" section, so I'm sorry for duplicating it, but if your interested, read this anyway, as it has different info about me than the one I posted 7 months ago. I'm still hoping to make friends in this guild, who I can play content with regularly. Hello all TTS Gamers! I've been playing GW2 since about 5 or 6 months after launch, and I've been a member of TTS guild long enough to have been kicked once for lack of activity (IIRC), and joined again, or had my membership reinstated, can't remember which. I can't remember, because I'm an old fart, born in the mid 1950's, and I have a Grandson, who is in High School as I type this message. I've been using my nick-name since the early days of the Internet, before most of you were born, when my first home computer was a used Commodore "Amiga A1000" computer, that I purchased some time in 1986. It was a fantastic machine with 4 channels of 8-bit sound, 4096 colors available, and the best multi-tasking operating system of any home computer system from that time period. It is not widely known, because the bad mis-management of Commodore, which was once the largest personal computer manufacturer in the world, forced the company into bankruptcy proceedings in 1994, and doomed most computer users around the world, to using Windows. I won't bore you with any more about the Amiga, unless you ask, but that is where the first half of my nick-name comes from, not some Spanish transgender site or group. ;-) GW2 is the first and only MMO that I play, and I was introduced to it through my youngest Son, who played GW1 for several years, and he was leaving home to go to college right around the time GW2 was released. I purchased GW1, but never installed or played it, because I wanted to know what it was, and why my Son was spending so much time playing it with his friends. I purchased and started playing GW2, because I wanted to keep in touch with my Son while he was away at college, and I thought it might be fun to participate with him often, to keep up with what was happening in his life. Unfortunately, his play style is very different than mine, as he focuses mostly on PvP, and WvW, while I am more laid back, and enjoy the PvE and Story content of the game, so we rarely play any GW2 content together, so I am forced to wait weeks or months between his emails, or phone calls home to me, instead of keeping in contact weekly with GW2 as I had hoped. I'm not complaining (much) though, as I have become thoroughly hooked on GW2, and very much enjoy playing it almost every day, even if it is only for 20 to 30 minutes. I'm writing this late introduction of myself here, because I am hoping to make some new friends, and do more content with guild mates, as I work toward becoming more proficient with several different classes of characters, so I can RAID with confidence and work toward obtaining Legendary Armor. My main is a Norn Ranger/Druid/SoulBeast, which I used a Total Make-Over Kit to change from male to female, so I could shorten it as much as possible, after finding out how badly I suck at jumping puzzles. My 2nd most used toon is a male Human Guardian/Dragon Hunter. I have a total of 18 level 80 characters, as I wanted to experience all story lines, or at least one of each profession, then expanded my alts to include at least one female and one male of every race. I later expanded my alts further, to include one Asura race toon of each profession. I've finished map completion with 4 or 5 of my toons, and I'm currently making progress to complete all story and "Living World" events, with a couple of my alts, as I feel that I rushed through the story and Living World events too quickly on my main, and did not fully understand all of the content. I'm also doing it again, so I can obtain more of the ascended gear that is earned during the process of story and Living World completion. I have maxed out all crafting professions, except for Scribe, as I had no interest in doing Guild Hall decorations, but did want the ability to craft ascended weapons and armor. I have crafted 4 complete sets of ascended armor (2 sets of light armor, and 1 each of medium and heavy), and at least one ascended weapon of every type, with 2 or 3 of the weapons which can be "dual wielded", as well as 7 legendary weapons, although I sold the legendary trident, so I could buy the precursor for my Twilight great sword. I'm a little burned out on grinding to craft more legendary weapons, so I'm taking a break from that for a short while, and will get back to working on more of them in the future, as I have purchased several of the cheaper precursors. The expensive ones, like the dagger, and maybe the BiFrost staff, I will use the HoT method to craft the precursors. Sorry for such a long introduction, I'll close this with an invitation to all TTS members to look me up "in game", if you need any assistance crafting, or completing any content. I'm always up for helping out fellow guild members, and I much prefer playing GW2 with friends, than playing it alone, or with pugs.
  6. 1 point
    Just married!~ Lim and I <3 Thanks TTS for helping me to meet my husband ;p
  7. 1 point
    Trindine

    TTS Training Raids

    ~Intro to Training Raids~ *These raids are open to all TTS members - you do not have to be a member of Teleportation.* Welcome to Training Raids. We're here to share our knowledge and help you learn in the hopes of finding more people to raid with. Training raids are not intended to get you kills or clears, though with an experienced enough group, you might be able to kill some bosses. The goal is for you to become skilled enough and familiar with the mechanics to join PUG raids in LFG or a static raiding group. We offer several training sessions every week to work with different timezones, which can be found on the main events calendar. No signup or previous experience with raids is required, all you need to do is show up in the Teamspeak channel (10 Man Raids, under Small Groups) a few minutes in advance. Specific bosses will usually not be decided until setup time, and depend on the levels of experience within the groups and raid instances available. Most new raiders will start out on the Vale Guardian in Spirit Vale (wing 1), the Escort encounter that begins Stronghold of the Faithful (wing 3), or the early bosses of Bastion of the Penitent (wing 4). Looking at guides and/or videos for these bosses can be helpful, but is not necessary to join us. We expect all participants at training raids, whether new or experienced, to follow a few simple rules, in order to give everyone the best possible experience. *Be honest and respectful.* Raids are not like any other PvE. Raids are not PvP or WvW. Raids are highly difficult, with their own mechanics and specific gear, build and role requirements. The most experienced raiders in GW2 can clear raids using unusual builds and group compositions, but to learn the mechanics you will need to gear up according to certain standards. The learning process can take a lot of time, and you can expect to make many mistakes and wipe many times before getting even the first kill. Often, feedback will need to be directed at specific classes or people in an attempt to correct problems that arise. When you do mess up, don't be afraid to admit it immediately or ask questions on how to improve, and remember that everyone learns at different speeds. We also ask that you show up on time and commit 2 hours to a training session, and respect the effort others are putting in by stepping back if you are unable to do so. *Communicate and be responsive.* (Non-responsiveness = dead person and dead people can't play GW2) Every member of a raid team is required to at least listen in Teamspeak and be able to respond to directions, calls and questions from the raid leader. Using a mic is not required but can help with communication. All instructions will be given through Teamspeak, including the initial gathering, explanations of the bosses, and actually doing the raids. Although the general ideas of each raid encounter will be the same, each raid leader may have different ways of running their training, so over time you will get to hear a variety of opinions and strategies. *Always bring your A-Game, food, build and gear.* We require any character that you wish to raid on to be using a meta build. The most up-to-date builds, which are also the ones we most prefer, can be found on the websites for Quantify (qT) and Snow Crows (SC), linked below. Please keep your stats as close to 1000 toughness as possible unless you intend to tank, in which case you should aim for just over 1400 toughness. In general, the introductory raid encounters can be done in exotic armor, but you are heavily encouraged to replace it with ascended armor as soon as possible. Ascended trinkets are a must (except for a chronotank) as are having the correct runes and sigils. General stat suggestions for a first set: Warrior - Viper's Revenant - Viper's Guardian - Berserker's Ranger - Magi's or Viper's Engineer - Berserker's or Viper's Thief - Berserker's Necromancer - Viper's Mesmer - Commander's (exact pieces may vary depending on intended toughness and boon duration) Elementalist - Berserker's Link to builds: https://qtfy.eu/guildwars/builds/ - qT's build pages https://snowcrows.com/builds/ - SC's build pages http://metabattle.com can be used for comparison and additional info, but may not be completely updated. It is useful to pick up a Permanent Portable Provisioner from the Outfitter in WvW for some cheap food and utilities. Some tier 6 food is also advisable for more difficult bosses or serious attempts. *Know your class!* Within the meta, each class and its build has its own strengths that make them more suited for specific roles. Common Raid Roles: Tank (for bosses that base on toughness) - chronomancer Healer - druid or tempest Condi - reaper, druid/ranger, engineer, berserker Power - tempest, daredevil, dragonhunter, herald, engineer, chronomancer Certain classes are often favoured for specific boss mechanics - these will be explained in training. qT's build pages include videos of DPS rotations. It is very helpful to learn a rotation separately from the raids, as this will allow you to better focus on mechanics. The Special Forces Training Area, accessible from the raid lobby with a 10 man squad, is a useful place to try things out under specific conditions that you can set up. You should be familiar with any of your abilities within your build that apply CC (crowd control). These may be used to break defiance bars, slow approaching enemies, or pull enemies to desired locations. Knowing your class can also involve being able to effectively use your damage mitigation, movement skills, and other ways of helping your team. ~Obtaining Ascended Gear~ Amulet All stats: Blood Ruby Amulet: 125 Blood Rubies and 3000 Unbound Magic from Bloodstone Fen Jade Pendant: 125 Jade Shards and 3000 Unbound Magic from Lake Doric Fire Orchid Garland: 125 Fire Orchid Blossoms and 3000 Unbound Magic from Draconis Mons Coral Choker: 125 Orrian Pearls and 3000 Unbound Magic from Siren's Landing Limited stats: 30 Laurels from a Laurel Vendor in PvE 20 Laurels and 250 Badges of Honor from a Laurel Vendor in WvW Other: A Sinister amulet can be bought from the Silverwastes for 1000 Bandit Crests. (Easiest obtainable one requires going through the Point of No Return story from Living Season 2.) Accessories Note that accessories (other than those obtained from raids) are unique, so you cannot use two copies of the same item. All stats: Sparking Petrified Wood: 150 Petrified Wood and 4000 Unbound Magic from Ember Bay Black Ice Earring: 300 Fresh Winterberries and 4000 Unbound Magic from Bitterfrost Frontier Limited stats: 12 Guild Commendations and 5 Gold from the Guild Commendation Trader in the Guild Initiative Office (Postern Ward, Lion's Arch) or Stalwart Ben in either of the guild halls Rings Note that rings (other than those obtained from raids) are unique, so you cannot use two copies of the same item. This can be worked around by attuning or infusing one ring. All stats: Blood Ruby Ring: 100 Blood Rubies and 2000 Unbound Magic from Bloodstone Fen Black Ice Band: 200 Fresh Winterberries and 2000 Unbound Magic from Bitterfrost Frontier Gilded Orchid Band: 100 Fire Orchid Blossoms and 2000 Unbound Magic from Draconis Mons Limited stats: 35 Laurels from a Laurel Vendor 10 Pristine Fractal Relics from BUY-2046 PFR in the Fractal lobby Backpiece These backpieces are easily farmed from their maps and offer all stats for selection. Other methods exist but may be more expensive, time-consuming, or limited. Blood Ruby Backpack: 200 Blood Rubies and 5000 Unbound Magic from Bloodstone Fen Lava Skull Backpack: 200 Petrified Wood and 5000 Unbound Magic from Ember Bay Icebrood Horn Backpack: 400 Fresh Winterberries and 5000 Unbound Magic from Bitterfrost Frontier White Mantle Scroll: 200 Jade Shards and 5000 Unbound Magic from Lake Doric God relics: 200 Orrian Pearls and 315,000 Karma from heart vendors in Siren's Landing ---Stat Swapping--- Ascended weapons and armor can be stat swapped in the Mystic Forge with the following recipe: Item to be stat swapped Exotic inscription (weapon) or insignia (armor) of the desired stats 5 Ectoplasm Anthology of Heroes, bought from Miyani next to the forge Blood Ruby trinkets can have their stats reset using a Bloodstone Capacitor, bought for 100 Unbound Magic in Bloodstone Fen.
  8. 1 point
    Just an update, we need another dps (or multi) player to fill the roster full time. Still raiding 10:30 - 12:30 eastern time.
  9. 1 point
    NexForce

    TTS Legendary Raffle version 2.0

    TTS Legendary Raffle Another year, another big raffle by TTS. But this time, it will be different from the previous one. There will be 3 prizes to be won. The Flameseeker Prophecies (Value of 1900g) Weapon Skin Package. (Tormented Shield Skin, DayDreamer's Shield, Dagger, Hammer and Short Bow, Abaddon Sword Value of 474g) Home Instance Nodes (Orrian Truffle and Omnomberry Harvesting Node Value of 330g) How to enter: Each entry is 2g and there’s unlimited entries. In game mail Nexforce.1654 or Nexforce.9305 with your account name (name.1234) Any entries without or incorrect account name will be counted as a donation, and not be part of the entry. Prizes: As mentioned above, there are 3 different prizes. There will be 3 winners. Once you win a prize, you can't win another one. Of course the drawing will be done live, and it will be transparent to anyone interested. So the more entries you enter, the more chances of winning getting the first place prize. Deadline: The raffle will run for 4 weeks. Start date will be from Feb 16th until March 10th 4AM UTC (After March 9th, Friday NA raids). List of entries: http://goo.gl/NXxS6H
  10. 1 point
    Meggly

    OCE Change of Events Calendar

    HI Everyone, OCE is excited to announce that we have changed things up and changed the calendar around. We will be trialing a new plan where we rotate some of the events each week. As always the calendar can be viewed at http://ttsgamers.com/event-calendar So overall the calendar will be : Monday: Path of Fire Events (Rotating each week ) Tuesday: Change around Tuesday (Events may include Current Events, Fractals, Dungeons, Community Suggested or some other fun thing we come up with at the time) Wednesday: Heart of Thorns Events (Rotating between Dragon Stand and King of the Jungle) Thursday: Classic Events - Tequatl, Karka Queen, Triple Trouble, Shatterer Sundays: Training Raids As always we welcome any feedback that the community has on this. This change will start as of Monday 12th February. See you in game soon, Meggly
  11. 1 point
    Sekkira

    Hidden trophies in Terror

    I have hidden 3 Season 4: Bronze Guild Challenger Trophies around the Terror guild hall. They aren't in anywhere tricky, like hiding in somebody's decorations, just standard guild hall terrain. I also don't have anything worthwhile to give if you do find them, but if you want kudos, then when you find them, you'll get some!
  12. 1 point
    Addy

    Break Bar (CC) Guide

    Break Bar Guide By Addy Winchester and Inari Kamihara With help from the wiki... And let's be honest, Inari did the hard parts........ Gifs by Necrojinn Introduction What Is A Break Bar? What Happens When The Break Bar Is Depleted? What Is Crowd Control? Soft CC VS Hard CC Class Specific Skills Warrior Guardian Revenant Engineer Ranger Thief Elementalist Mesmer Necromancer Introduction Have you ever been doing something within the game where people start yelling "break" or "break the bar" or "CC". Are you one of the many people who either does not know what that means, or at least unsure? That's okay! Many players in the realm of Guild Wars 2 do not properly know about break bars, how to properly address break bars, or at least are unsure of the skills each of their classes have that are used to break that dreaded bar. We are here to assist in that understanding. You will become a break bar god. What Is A Break Bar? Well, first off, it's also known as the defiance bar. Rarely anyone actually calls it that, but important to know just in case. The break bar is a separate bar beneath the opponent's health bar (picture shown a little later on). Typically, champion and legendary level bosses are the type of mobs who will have this extra bar, though once in a while some veterans can as well. The goal of the break bar is to deplete it as quickly as possible; some bosses even have a timer that if you don't break it in time, bad things happen! (i.e. Legendary Brazen Gladiator in Chaos Isles fractal where he pulls anyone within range to him and does some serious damage, or Samarog in the fourth raid wing who will kill whoever he/she is pummeling to death if the bar is not depleted in time.) So what does the bar look like? When the bar is grey, such as above, the boss is immune to crowd control. This means your CC skills do absolutely nothing in terms of effects; it is a simple skill for damage. As the bar turns teal, it is time to use crowd control skills to deplete the “health” of the bar. Use those CC skills until there is nothing left! Once the bar is broken, it then turns orange and steadily regains its “health”. The bar is recharging, therefore your the effects of CC skills do nothing once again. How does it look with the enemies bar? Like so! Photo courtesy of Guildwarshub.com What Happens When Break Bar Is Depleted? When the health of the break bar is depleted, the enemy has been broken. The depletion of the bar interrupts, stuns, knocks down, and/or exposes the enemy. You, my friend, are temporarily safe from being kicked around like a sack of potatoes. For like two seconds. Yey? Exhibit A: Link to GIF What Is Crowd Control? Crowd control, also known as crowd effects and often shortened to "CC", skills are effects that affect actions, movements, skills, etc. Enemies with break bars are immune to such effects; instead they deplete that break bar as aforementioned above. There are two different types of these "CC" skills; soft CC and hard CC. Soft CC skills are skills that tick over time, slowly depleting the “health” of the bar. Hard CC skills on the other hand take out big chunks of the bar. Soft control examples: Fear, taunt, immobilize, slow, chill, blind, cripple, weakness Hard control examples: Daze, stun, knockdown, knockback, launch, pull, freeze, sink, float, transform Let's actually see the difference in the two different types of crowd control: Soft CC example: Link to GIF Hard CC example: Link to GIF Class Specific CC Skills Get ready folks, this is gonna be a long one. Warrior Guardian Revenant Engineer Ranger Thief Elementalist Mesmer Necromancer
  13. 1 point
    Cin

    Serpent's Ire Guide

    Thaaaanks @Spear Of Flame
  14. 1 point
    Inari

    Introduction

    Welcome to the guild! Just so you know there are Training Raids hosted by TTS 3 different times throughout the week. This calendar (http://ttsgamers.com/event-calendar/) goes by server time, or UTC. You can save it to your google calendar to convert it to your timezone if you wish. Also, as you can see, there are various times a week scheduled for guild missions and various, farmable open world events. Simply pick whichever training raid time, guild mission slot, or event set that best suits you (NA primetime, West Coast NA [aka Pacific, or PAC for short], or OCE - EU primetime events aren't currently active, and haven't been for some time). As for dungeons and fractals, sometimes people advertise in their guilds for those. Not currently anything organized by the guild for those, unfortunately. PvP and WvW are in a similar boat, as TTS is a PvE-centered organization. While I haven't been a leader for some time, I hope my information was helpful to you. Cheers!
  15. 1 point
    Trindine

    TTS Training Raids

    Updated.
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